1-Holographic projections
Using three-dimensional holographic projections to create dynamic architectural structures and elements of the citadel. This would allow for rapid and fluid changes in the set, reflecting the technologically advanced nature of the city[1].
2-Interactive set design
Programmable LED panels:** Incorporating large LED panels into the set that can change in real time, showing different aspects of the cyber citadel, such as its control systems or data flows[1].
3-Reactive surfaces:
Designing set elements that react to the movement of the actors, changing color or shape to reflect the interaction between the characters and their technological environment. ( PROMPT CUBES)
4- Augmented Reality
Provide audiences with augmented reality devices that allow them to view additional layers of the citadel superimposed on the physical set. This could include architectural details, virtual control interfaces, or even holographic characters[1].
5- Dynamic Lighting
Smart Lighting Systems:** Use programmable LED lights and laser projectors to create complex lighting effects that simulate the citadel’s power and data systems.
Fiber Optics:** Integrate optical fibers into the set design to create lighting effects that represent the flows of information and energy in the cyber city.
6- Mobile and Transformable Elements
Design scenographic elements that can be mechanically transformed, such as sliding walls, elevating platforms, or shape-shifting structures, reflecting the adaptable and technologically advanced nature of the citadel[1].
7- Immersive Sound Effects
Implement a surround sound system that creates a three-dimensional auditory atmosphere, with sound effects representing the constant hum of the citadel’s technology, communications and systems.
8- Technological Costumes
Design costumes with integrated technological elements, such as LEDs, flexible screens or color-shifting materials, to reflect the fusion between the organic and the cybernetic in the citadel.
9- Drones and Robots on Stage
Incorporate drones and small robots as part of the moving scenery, representing the automated systems and constant presence of artificial intelligence in the citadel.